Shevrog is a melee tank capable of stealing the souls of his enemies to make himself stronger.
He can manipulate fights with different forms of Crowd Control to isolate targets.
Late game, Shevrog is a very strong frontline tank particularly due to his infinite scaling via souls.
If the enemy gets too close to your carries, use Colossal Blow to knock them away.
You can also use your Ultimate to isolate an enemy, knocking them into your team and using Subjugate to keep them there.
Melee basic attack dealing total physical damage + 10/20/30/40/50.
Active: Sevarog deals 80/110/140/170/200Magic Damage to all enemies in the targeted area.
Passive: Shevrog gains Soul Stacks for killing minions and heroes with any ability or basic attack.
He gains 1 Soul Stack with each minion kill and 3 per hero.
Each Soul Stack gives Sevarog +3 Health and adds +1 Magic Damage to his Siphon attack.
+20/30/40/50 Health and +10/15/20/25 bonus Magic Damage is also added
upon reaching 20/60/120/200 Soul Stacks.
EXTRA SIPHON DAMAGE PER SOUL STACK: 1
EXTRA ABILITY DAMAGE ON STACKS: 10/15/20/25/30
EXTRA HEALTH PER SOUL STACK: 3
MANA COST: 25
Sevarog targets a circle on the ground and calls down a burst of dark energy that does 120/180/240/300/360
Ability Damage and applies a Root for 1.5 second to any enemies hit.
When the root expires, the targets will have a Movement Speed Slow for 1.5.
ROOT DURATION: 1.5
SLOW DURATION: 1.5
MOVESPEED SLOW: 20%
MANA COST: 75
Sevarog gives one mighty swing of his hammer, dealing 180/260/340Magic Damage and knocking back enemy heroes.
ABILITY DAMAGE: 176/263/351
MANA COST: 75 POWER SCALING: 3.13
MANA COST: 75
Shevrog can pass through any allied or enemy units without collision, gaining 15% movespeed while doing so.
Credit to Jtanooki and TollsUnited7 of https://paragon.fandom.com/wiki/ for Ability icons and origination of hero descriptions.